Blender V5.0
blender::bke::pbvh::pixels::UDIMTilePixels Struct Reference

#include <BKE_paint_bvh_pixels.hh>

Public Member Functions

 UDIMTilePixels ()
void mark_dirty (const PackedPixelRow &pixel_row)
void clear_dirty ()

Public Attributes

short tile_number
struct { 
   bool   dirty: 1 
flags
rcti dirty_region
Vector< PackedPixelRowpixel_rows

Detailed Description

Node pixel data containing the pixels for a single UDIM tile.

Definition at line 65 of file BKE_paint_bvh_pixels.hh.

Constructor & Destructor Documentation

◆ UDIMTilePixels()

blender::bke::pbvh::pixels::UDIMTilePixels::UDIMTilePixels ( )
inline

Definition at line 78 of file BKE_paint_bvh_pixels.hh.

References BLI_rcti_init_minmax(), dirty_region, and flags.

Member Function Documentation

◆ clear_dirty()

void blender::bke::pbvh::pixels::UDIMTilePixels::clear_dirty ( )
inline

Definition at line 92 of file BKE_paint_bvh_pixels.hh.

References BLI_rcti_init_minmax(), dirty_region, and flags.

◆ mark_dirty()

Member Data Documentation

◆ dirty

bool blender::bke::pbvh::pixels::UDIMTilePixels::dirty

◆ dirty_region

rcti blender::bke::pbvh::pixels::UDIMTilePixels::dirty_region

Definition at line 74 of file BKE_paint_bvh_pixels.hh.

Referenced by clear_dirty(), mark_dirty(), and UDIMTilePixels().

◆ [struct]

struct { ... } blender::bke::pbvh::pixels::UDIMTilePixels::flags

◆ pixel_rows

◆ tile_number

short blender::bke::pbvh::pixels::UDIMTilePixels::tile_number

The documentation for this struct was generated from the following file: