42using blender::bke::CurvesGeometry;
49 float2 last_mouse_position_re_;
132 if (brush_3d.has_value()) {
133 self_->brush_3d_ = *brush_3d;
162 for (
const float4x4 &brush_transform : symmetry_brush_transforms) {
179 const float brush_radius_sq_re =
pow2f(brush_radius_re);
183 for (
const int curve_i : segment) {
184 const IndexRange points = points_by_curve[curve_i];
185 const int last_point_i = points.
last();
190 ctx_.region, old_symm_pos_cu, projection);
194 if (distance_to_brush_sq_re > brush_radius_sq_re) {
199 brush_, std::sqrt(distance_to_brush_sq_re), brush_radius_re);
211 const float3 translation_eval = new_pos_cu - old_pos_cu;
213 last_point_i, translation_eval);
215 const float3 last_point_cu = positions_cu[last_point_i] + translation_orig;
223 float3 brush_start_wo, brush_end_wo;
244 for (
const float4x4 &brush_transform : symmetry_brush_transforms) {
252 const float3 &brush_end_cu,
253 const float brush_radius_cu)
260 const float3 brush_diff_cu = brush_end_cu - brush_start_cu;
261 const float brush_radius_sq_cu =
pow2f(brush_radius_cu);
265 for (
const int curve_i : segment) {
266 const IndexRange points = points_by_curve[curve_i];
267 const int last_point_i = points.
last();
271 old_pos_cu, brush_start_cu, brush_end_cu);
272 if (distance_to_brush_sq_cu > brush_radius_sq_cu) {
276 const float distance_to_brush_cu = std::sqrt(distance_to_brush_sq_cu);
279 brush_, distance_to_brush_cu, brush_radius_cu);
282 const float3 translation_eval = weight * brush_diff_cu;
284 last_point_i, translation_eval);
286 const float3 last_point_cu = positions_cu[last_point_i] + translation_orig;
297 executor.
execute(*
this,
C, stroke_extension);
302 return std::make_unique<SnakeHookOperation>();
float BKE_brush_curve_strength(eBrushCurvePreset preset, const CurveMapping *cumap, float distance, float brush_radius)
float BKE_brush_radius_get(const Paint *paint, const Brush *brush)
Object * CTX_data_active_object(const bContext *C)
Low-level operations for curves.
const Brush * BKE_paint_brush_for_read(const Paint *paint)
#define BLI_assert_unreachable()
MINLINE float pow2f(float x)
float dist_squared_to_line_segment_v3(const float p[3], const float l1[3], const float l2[3])
#define BLI_SCOPED_DEFER(function_to_defer)
void DEG_id_tag_update(ID *id, unsigned int flags)
@ PAINT_FALLOFF_SHAPE_SPHERE
@ PAINT_FALLOFF_SHAPE_TUBE
Object is a sort of wrapper for general info.
void ED_region_tag_redraw(ARegion *region)
blender::float2 ED_view3d_project_float_v2_m4(const ARegion *region, const float co[3], const blender::float4x4 &mat)
void ED_view3d_win_to_3d(const View3D *v3d, const ARegion *region, const float depth_pt[3], const float mval[2], float r_out[3])
blender::float4x4 ED_view3d_ob_project_mat_get(const RegionView3D *rv3d, const Object *ob)
constexpr int64_t last(const int64_t n=0) const
constexpr MutableSpan slice(const int64_t start, const int64_t size) const
void tag_positions_changed()
void on_stroke_extended(const bContext &C, const StrokeExtension &stroke_extension) override
friend struct SnakeHookOperatorExecutor
GeometryDeformation get_evaluated_curves_deformation(const Object *ob_eval, const Object &ob_orig)
IndexMask retrieve_selected_curves(const bke::CurvesGeometry &curves, IndexMaskMemory &memory)
float brush_strength_get(const Paint &paint, const Brush &brush, const StrokeExtension &stroke_extension)
std::optional< CurvesBrush3D > sample_curves_3d_brush(const Depsgraph &depsgraph, const ARegion ®ion, const View3D &v3d, const RegionView3D &rv3d, const Object &curves_object, const float2 &brush_pos_re, const float brush_radius_re)
std::unique_ptr< CurvesSculptStrokeOperation > new_snake_hook_operation()
void remember_stroke_position(CurvesSculpt &curves_sculpt, const float3 &brush_position_wo)
Vector< float4x4 > get_symmetry_brush_transforms(const eCurvesSymmetryType symmetry)
float brush_radius_factor(const Brush &brush, const StrokeExtension &stroke_extension)
void move_last_point_and_resample(MoveAndResampleBuffers &buffer, MutableSpan< float3 > positions, const float3 &new_last_position)
CartesianBasis invert(const CartesianBasis &basis)
T distance_squared(const VecBase< T, Size > &a, const VecBase< T, Size > &b)
VecBase< T, 3 > transform_point(const CartesianBasis &basis, const VecBase< T, 3 > &v)
MatBase< float, 4, 4 > float4x4
VecBase< float, 2 > float2
VecBase< float, 3 > float3
SnakeHookOperatorExecutor(const bContext &C)
void spherical_snake_hook(const float3 &brush_start_cu, const float3 &brush_end_cu, const float brush_radius_cu)
void spherical_snake_hook_with_symmetry()
void execute(SnakeHookOperation &self, const bContext &C, const StrokeExtension &stroke_extension)
void projected_snake_hook_with_symmetry()
CurvesSculptCommonContext ctx_
IndexMask curve_selection_
SnakeHookOperation * self_
CurvesSculpt * curves_sculpt_
VArray< float > curve_factors_
float brush_radius_base_re_
float2 brush_pos_diff_re_
void projected_snake_hook(const float4x4 &brush_transform)
float brush_radius_factor_
CurvesSurfaceTransforms transforms_
IndexMaskMemory selected_curve_memory_
float2 brush_pos_prev_re_
void WM_main_add_notifier(uint type, void *reference)