Blender V5.0
ProjectionTransform Struct Reference

#include <projection.h>

Public Member Functions

 ProjectionTransform ()=default
 ProjectionTransform (const Transform &tfm)

Public Attributes

float4 x
float4 y
float4 z
float4 w

Detailed Description

Definition at line 66 of file cycles/util/projection.h.

Constructor & Destructor Documentation

◆ ProjectionTransform() [1/2]

ProjectionTransform::ProjectionTransform ( )
default

◆ ProjectionTransform() [2/2]

ProjectionTransform::ProjectionTransform ( const Transform & tfm)
inlineexplicit

Definition at line 72 of file cycles/util/projection.h.

References make_float4, w, x, y, and z.

Member Data Documentation

◆ w

◆ x

◆ y

◆ z


The documentation for this struct was generated from the following file: