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Blender V5.0
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#include <gpu_capabilities_private.hh>
This includes both hardware capabilities & workarounds. Try to limit these to the implementation code-base (i.e.: gpu/opengl/). Only add workarounds here if they are common to all implementation or if you need access to it outside of the GPU module. Same goes for capabilities (i.e.: texture size).
Definition at line 22 of file gpu_capabilities_private.hh.
| bool blender::gpu::GPUCapabilities::depth_blitting_workaround = false |
Definition at line 57 of file gpu_capabilities_private.hh.
| const char *(* blender::gpu::GPUCapabilities::extension_get) (int) |
Definition at line 47 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::extensions_len = 0 |
Definition at line 46 of file gpu_capabilities_private.hh.
| bool blender::gpu::GPUCapabilities::geometry_shader_support = false |
Definition at line 50 of file gpu_capabilities_private.hh.
| bool blender::gpu::GPUCapabilities::hdr_viewport_support = false |
Definition at line 51 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_batch_indices = 0 |
Definition at line 37 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_batch_vertices = 0 |
Definition at line 38 of file gpu_capabilities_private.hh.
| uint32_t blender::gpu::GPUCapabilities::max_buffer_texture_size = 0 |
Definition at line 25 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_compute_shader_storage_blocks = 0 |
Definition at line 42 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_images = 0 |
Definition at line 32 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_parallel_compilations = -1 |
Definition at line 54 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_samplers = 0 |
Definition at line 31 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_shader_storage_buffer_bindings = 0 |
Definition at line 41 of file gpu_capabilities_private.hh.
| size_t blender::gpu::GPUCapabilities::max_storage_buffer_size = 0 |
Definition at line 44 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_texture_3d_size = 0 |
Definition at line 24 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_texture_layers = 0 |
Definition at line 26 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_texture_size = 0 |
Definition at line 23 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_textures = 0 |
Definition at line 27 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_textures_frag = 0 |
Definition at line 30 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_textures_geom = 0 |
Definition at line 29 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_textures_vert = 0 |
Definition at line 28 of file gpu_capabilities_private.hh.
| size_t blender::gpu::GPUCapabilities::max_uniform_buffer_size = 0 |
Definition at line 43 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_uniforms_frag = 0 |
Definition at line 36 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_uniforms_vert = 0 |
Definition at line 35 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_varying_floats = 0 |
Definition at line 40 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_vertex_attribs = 0 |
Definition at line 39 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_work_group_count[3] = {0, 0, 0} |
Definition at line 33 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::max_work_group_size[3] = {0, 0, 0} |
Definition at line 34 of file gpu_capabilities_private.hh.
| bool blender::gpu::GPUCapabilities::mem_stats_support = false |
Definition at line 49 of file gpu_capabilities_private.hh.
| int blender::gpu::GPUCapabilities::minimum_per_vertex_stride = 1 |
Definition at line 66 of file gpu_capabilities_private.hh.
| bool blender::gpu::GPUCapabilities::stencil_clasify_buffer_workaround = false |
Definition at line 60 of file gpu_capabilities_private.hh.
| bool blender::gpu::GPUCapabilities::stencil_export_support = false |
Definition at line 52 of file gpu_capabilities_private.hh.
| size_t blender::gpu::GPUCapabilities::storage_buffer_alignment = 256 |
Definition at line 45 of file gpu_capabilities_private.hh.
| bool blender::gpu::GPUCapabilities::use_hq_normals_workaround = false |
Definition at line 59 of file gpu_capabilities_private.hh.
| bool blender::gpu::GPUCapabilities::use_main_context_workaround = false |
Definition at line 58 of file gpu_capabilities_private.hh.
| bool blender::gpu::GPUCapabilities::use_subprocess_shader_compilations = false |
Definition at line 62 of file gpu_capabilities_private.hh.