17 .
description(
"The vertex to retrieve data from. Defaults to the vertex from the context")
18 .structure_type(StructureType::Field);
20 "Values used to sort corners attached to the vertex. Uses indices by default");
24 .
description(
"Which of the sorted corners to output");
26 .field_source_reference_all()
27 .
description(
"A corner connected to the face, chosen by the sort index");
28 b.add_output<
decl::Int>(
"Total").field_source().reference_pass({0}).description(
29 "The number of faces or corners connected to each vertex");
39 :
bke::MeshFieldInput(
CPPType::get<int>(),
"Corner of Vertex"),
40 vert_index_(std::move(vert_index)),
41 sort_index_(std::move(sort_index)),
42 sort_weight_(std::move(sort_weight))
56 evaluator.
add(vert_index_);
57 evaluator.
add(sort_index_);
64 corner_evaluator.
add(sort_weight_);
67 const bool use_sorting = !all_sort_weights.
is_single();
75 for (
const int selection_i : segment) {
76 const int vert_i = vert_indices[selection_i];
77 const int index_in_sort = indices_in_sort[selection_i];
79 corner_of_vertex[selection_i] = 0;
83 const Span<int> corners = vert_to_corner_map[vert_i];
84 if (corners.is_empty()) {
85 corner_of_vertex[selection_i] = 0;
89 const int index_in_sort_wrapped =
mod_i(index_in_sort, corners.size());
103 std::stable_sort(sort_indices.
begin(), sort_indices.
end(), [&](
int a,
int b) {
104 return sort_weights[a] < sort_weights[b];
106 corner_of_vertex[selection_i] = corners[sort_indices[index_in_sort_wrapped]];
109 corner_of_vertex[selection_i] = corners[index_in_sort_wrapped];
119 vert_index_.node().for_each_field_input_recursive(
fn);
120 sort_index_.node().for_each_field_input_recursive(
fn);
121 sort_weight_.node().for_each_field_input_recursive(
fn);
126 return 3541871368173645;
132 return typed->vert_index_ == vert_index_ && typed->sort_index_ == sort_index_ &&
133 typed->sort_weight_ == sort_weight_;
140 return AttrDomain::Point;
155 if (domain != AttrDomain::Point) {
165 return 253098745374645;
175 return AttrDomain::Point;
182 if (
params.output_is_required(
"Total")) {
183 params.set_output(
"Total",
184 Field<int>(std::make_shared<bke::EvaluateAtIndexInput>(
186 Field<int>(std::make_shared<CornersOfVertCountInput>()),
187 AttrDomain::Point)));
189 if (
params.output_is_required(
"Corner Index")) {
190 params.set_output(
"Corner Index",
191 Field<int>(std::make_shared<CornersOfVertInput>(
203 ntype.
ui_name =
"Corners of Vertex";
204 ntype.
ui_description =
"Retrieve face corners connected to vertices";
#define GEO_NODE_MESH_TOPOLOGY_CORNERS_OF_VERTEX
MINLINE int mod_i(int i, int n)
@ NODE_DEFAULT_INPUT_INDEX_FIELD
#define NOD_REGISTER_NODE(REGISTER_FUNC)
unsigned long long int uint64_t
MutableSpan< T > as_mutable_span()
void reinitialize(const int64_t new_size)
static IndexMask from_indices(Span< T > indices, IndexMaskMemory &memory)
constexpr bool contains(int64_t value) const
void materialize_compressed(const IndexMask &mask, MutableSpan< T > r_span) const
static VArray from_container(ContainerT container)
int add(GField field, GVArray *varray_ptr)
const GVArray & get_evaluated(const int field_index) const
ccl_device_inline float2 mask(const MaskType mask, const float2 a)
void count_indices(Span< int > indices, MutableSpan< int > counts)
void fill_index_range(MutableSpan< T > span, const T start=0)
void node_register_type(bNodeType &ntype)
static void node_register()
static void node_geo_exec(GeoNodeExecParams params)
static void node_declare(NodeDeclarationBuilder &b)
void geo_node_type_base(blender::bke::bNodeType *ntype, std::string idname, const std::optional< int16_t > legacy_type)
std::string ui_description
NodeGeometryExecFunction geometry_node_execute
const char * enum_name_legacy
NodeDeclareFunction declare