Blender V5.0
mesh.cpp File Reference
#include <algorithm>
#include "bvh/build.h"
#include "bvh/bvh.h"
#include "device/device.h"
#include "scene/attribute.h"
#include "scene/mesh.h"
#include "scene/object.h"
#include "scene/scene.h"
#include "scene/shader_graph.h"
#include "subd/split.h"
#include "util/log.h"
#include "util/set.h"
#include "mikktspace.hh"

Go to the source code of this file.

Classes

struct  MikkMeshWrapper

Functions

static void mikk_compute_tangents (Attribute *attr_uv, Mesh *mesh, const bool need_sign, const AttributeStandard tangent_std, const AttributeStandard tangent_sign_std, const char *tangent_postfix, const char *tangent_sign_postfix)
 NODE_DEFINE (Mesh)

Function Documentation

◆ mikk_compute_tangents()

void mikk_compute_tangents ( Attribute * attr_uv,
Mesh * mesh,
const bool need_sign,
const AttributeStandard tangent_std,
const AttributeStandard tangent_sign_std,
const char * tangent_postfix,
const char * tangent_sign_postfix )
static

◆ NODE_DEFINE()