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Blender V5.0
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| static void | cmp_node_color_matte_declare (NodeDeclarationBuilder &b) |
| static int | node_gpu_material (GPUMaterial *material, bNode *node, bNodeExecData *, GPUNodeStack *inputs, GPUNodeStack *outputs) |
| static void | color_matte (const float4 color, const float4 key, const float hue_threshold, const float saturation_epsilon, const float value_epsilon, float4 &result, float &matte) |
| static void | node_build_multi_function (blender::nodes::NodeMultiFunctionBuilder &builder) |
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Definition at line 29 of file node_composite_color_matte.cc.
References b, PROP_FACTOR, and blender::nodes::decl::Float::subtype.
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Definition at line 76 of file node_composite_color_matte.cc.
References blender::math::distance(), blender::math::max(), blender::math::min(), result, and rgb_to_hsv_v().
Referenced by node_build_multi_function().
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Definition at line 104 of file node_composite_color_matte.cc.
References color_matte(), and blender::nodes::NodeMultiFunctionBuilder::construct_and_set_matching_fn_cb().
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Definition at line 67 of file node_composite_color_matte.cc.
References GPU_stack_link(), inputs, and outputs.