Blender V5.0
compositor_morphological_distance_feather_infos.hh
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
6
7GPU_SHADER_CREATE_INFO(compositor_morphological_distance_feather_shared)
9SAMPLER(0, sampler2D, input_tx)
10SAMPLER(1, sampler2D, weights_tx)
11SAMPLER(2, sampler2D, falloffs_tx)
12IMAGE(0, SFLOAT_16, write, image2D, output_img)
13COMPUTE_SOURCE("compositor_morphological_distance_feather.glsl")
15
16GPU_SHADER_CREATE_INFO(compositor_morphological_distance_feather_dilate)
17ADDITIONAL_INFO(compositor_morphological_distance_feather_shared)
18DEFINE_VALUE("FUNCTION(x)", "x")
21
22GPU_SHADER_CREATE_INFO(compositor_morphological_distance_feather_erode)
23ADDITIONAL_INFO(compositor_morphological_distance_feather_shared)
24DEFINE_VALUE("FUNCTION(x)", "1.0f - x")
#define GPU_SHADER_CREATE_INFO(_info)
#define GPU_SHADER_CREATE_END()
#define SAMPLER(slot, type, name)
#define ADDITIONAL_INFO(info_name)
#define LOCAL_GROUP_SIZE(...)
#define IMAGE(slot, format, qualifiers, type, name)
#define COMPUTE_SOURCE(filename)
#define DO_STATIC_COMPILATION()
#define DEFINE_VALUE(name, value)
ImageBase< float, 2 > image2D
SamplerBase< float, 2 > sampler2D