Blender
V5.0
source
blender
gpu
GPU_common.hh
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/* SPDX-FileCopyrightText: 2016 by Mike Erwin. All rights reserved.
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#define PROGRAM_NO_OPTI 0
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// #define GPU_NO_USE_PY_REFERENCES
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/* GPU_INLINE */
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#if defined(_MSC_VER)
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# define GPU_INLINE static __forceinline
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#else
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# define GPU_INLINE static inline __attribute__((always_inline)) __attribute__((__unused__))
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#endif
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