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usd
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usd_writer_armature.hh
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/* SPDX-FileCopyrightText: 2023 Blender Authors
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*
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* SPDX-License-Identifier: GPL-2.0-or-later */
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#pragma once
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#include "
usd_writer_abstract.hh
"
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#include "
BLI_map.hh
"
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struct
Bone
;
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namespace
blender::io::usd
{
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class
USDArmatureWriter
:
public
USDAbstractWriter
{
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public
:
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USDArmatureWriter
(
const
USDExporterContext
&ctx);
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protected
:
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void
do_write
(
HierarchyContext
&context)
override
;
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bool
check_is_animated
(
const
HierarchyContext
&context)
const override
;
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private
:
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Map<StringRef, const Bone *>
deform_map_;
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};
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}
// namespace blender::io::usd
BLI_map.hh
blender::Map
Definition
BLI_map.hh:129
blender::io::usd::USDAbstractWriter::USDAbstractWriter
USDAbstractWriter(const USDExporterContext &usd_export_context)
Definition
usd_writer_abstract.cc:145
blender::io::usd::USDArmatureWriter::check_is_animated
bool check_is_animated(const HierarchyContext &context) const override
Definition
usd_writer_armature.cc:220
blender::io::usd::USDArmatureWriter::USDArmatureWriter
USDArmatureWriter(const USDExporterContext &ctx)
Definition
usd_writer_armature.cc:165
blender::io::usd::USDArmatureWriter::do_write
void do_write(HierarchyContext &context) override
Definition
usd_writer_armature.cc:167
blender::io::usd
Definition
usd_armature_utils.cc:24
Bone
Definition
DNA_armature_types.h:67
blender::io::HierarchyContext
Definition
IO_abstract_hierarchy_iterator.h:47
blender::io::usd::USDExporterContext
Definition
usd_exporter_context.hh:23
usd_writer_abstract.hh
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