#include <algorithm>
#include "GHOST_ContextD3D.hh"
#include "GHOST_ContextNone.hh"
#include "GHOST_DropTargetWin32.hh"
#include "GHOST_SystemWin32.hh"
#include "GHOST_WindowManager.hh"
#include "GHOST_WindowWin32.hh"
#include "utf_winfunc.hh"
#include "utfconv.hh"
#include <Dwmapi.h>
#include <assert.h>
#include <math.h>
#include <propkey.h>
#include <propvarutil.h>
#include <shellapi.h>
#include <shellscalingapi.h>
#include <string.h>
#include <windowsx.h>
Go to the source code of this file.
◆ GET_POINTERID_WPARAM
| #define GET_POINTERID_WPARAM |
( |
| wParam | ) |
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◆ __declspec()
◆ uns8ReverseBits()
| uint8_t uns8ReverseBits |
( |
uint8_t | ch | ) |
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static |