Blender V5.0
animation.cc File Reference
#include <cstring>
#include "DNA_anim_types.h"
#include "DNA_scene_types.h"
#include "DNA_sequence_types.h"
#include "BKE_fcurve.hh"
#include "BLI_listbase.h"
#include "DEG_depsgraph.hh"
#include "SEQ_animation.hh"

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::seq

Functions

bool blender::seq::animation_keyframes_exist (const Scene *scene)
bool blender::seq::animation_drivers_exist (Scene *scene)
bool blender::seq::fcurve_matches (const Strip &strip, const FCurve &fcurve)
void blender::seq::offset_animdata (const Scene *scene, Strip *strip, float ofs)
void blender::seq::free_animdata (Scene *scene, Strip *strip)
void blender::seq::animation_backup_original (Scene *scene, AnimationBackup *backup)
void blender::seq::animation_restore_original (Scene *scene, AnimationBackup *backup)
static void blender::seq::strip_animation_duplicate (Strip *strip, animrig::Action &dst, const animrig::slot_handle_t dst_slot_handle, AnimationBackup *src)
static void blender::seq::strip_drivers_duplicate (Strip *strip, AnimData *dst, AnimationBackup *src)
void blender::seq::animation_duplicate_backup_to_scene (Scene *scene, Strip *strip, AnimationBackup *backup)