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| bool | blender::seq::animation_keyframes_exist (const Scene *scene) |
| bool | blender::seq::animation_drivers_exist (Scene *scene) |
| bool | blender::seq::fcurve_matches (const Strip &strip, const FCurve &fcurve) |
| void | blender::seq::offset_animdata (const Scene *scene, Strip *strip, float ofs) |
| void | blender::seq::free_animdata (Scene *scene, Strip *strip) |
| void | blender::seq::animation_backup_original (Scene *scene, AnimationBackup *backup) |
| void | blender::seq::animation_restore_original (Scene *scene, AnimationBackup *backup) |
| static void | blender::seq::strip_animation_duplicate (Strip *strip, animrig::Action &dst, const animrig::slot_handle_t dst_slot_handle, AnimationBackup *src) |
| static void | blender::seq::strip_drivers_duplicate (Strip *strip, AnimData *dst, AnimationBackup *src) |
| void | blender::seq::animation_duplicate_backup_to_scene (Scene *scene, Strip *strip, AnimationBackup *backup) |