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Blender V5.0
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#include "kernel/svm/util.h"Go to the source code of this file.
Functions | |
| CCL_NAMESPACE_BEGIN ccl_device_noinline int | svm_node_normal (KernelGlobals kg, ccl_private float *stack, const uint in_normal_offset, const uint out_normal_offset, const uint out_dot_offset, int offset) |
| CCL_NAMESPACE_BEGIN ccl_device_noinline int svm_node_normal | ( | KernelGlobals | kg, |
| ccl_private float * | stack, | ||
| const uint | in_normal_offset, | ||
| const uint | out_normal_offset, | ||
| const uint | out_dot_offset, | ||
| int | offset ) |
Definition at line 11 of file normal.h.
References __int_as_float, ccl_device_noinline, ccl_private, dot(), normalize, read_node(), stack_load_float3(), stack_store_float(), stack_store_float3(), stack_valid(), float3::x, uint4::x, float3::y, uint4::y, float3::z, and uint4::z.
Referenced by svm_eval_nodes().