Blender V5.0
bsdf_oren_nayar.h File Reference

Go to the source code of this file.

Classes

struct  OrenNayarBsdf

Functions

ccl_device_inline float bsdf_oren_nayar_G (const float cosTheta)
ccl_device Spectrum bsdf_oren_nayar_get_intensity (const ccl_private ShaderClosure *sc, const float3 n, const float3 v, const float3 l)
ccl_device int bsdf_oren_nayar_setup (const ccl_private ShaderData *sd, ccl_private OrenNayarBsdf *bsdf, const Spectrum color)
ccl_device Spectrum bsdf_oren_nayar_eval (const ccl_private ShaderClosure *sc, const float3 wi, const float3 wo, ccl_private float *pdf)
ccl_device int bsdf_oren_nayar_sample (const ccl_private ShaderClosure *sc, const float3 Ng, const float3 wi, const float2 rand, ccl_private Spectrum *eval, ccl_private float3 *wo, ccl_private float *pdf)

Function Documentation

◆ bsdf_oren_nayar_eval()

ccl_device Spectrum bsdf_oren_nayar_eval ( const ccl_private ShaderClosure * sc,
const float3 wi,
const float3 wo,
ccl_private float * pdf )

Definition at line 88 of file bsdf_oren_nayar.h.

References bsdf_oren_nayar_get_intensity(), ccl_device, ccl_private, dot(), M_1_PI_F, and zero_spectrum.

Referenced by bsdf_eval().

◆ bsdf_oren_nayar_G()

ccl_device_inline float bsdf_oren_nayar_G ( const float cosTheta)

◆ bsdf_oren_nayar_get_intensity()

ccl_device Spectrum bsdf_oren_nayar_get_intensity ( const ccl_private ShaderClosure * sc,
const float3 n,
const float3 v,
const float3 l )

◆ bsdf_oren_nayar_sample()

ccl_device int bsdf_oren_nayar_sample ( const ccl_private ShaderClosure * sc,
const float3 Ng,
const float3 wi,
const float2 rand,
ccl_private Spectrum * eval,
ccl_private float3 * wo,
ccl_private float * pdf )

◆ bsdf_oren_nayar_setup()