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Blender V5.0
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#include <int_vector_types.h>
Public Member Functions | |
| __forceinline int | operator[] (int i) const |
| __forceinline int & | operator[] (int i) |
Public Attributes | |
| int | x |
| int | y |
Definition at line 8 of file int_vector_types.h.
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inline |
Definition at line 23 of file types_int2.h.
References __forceinline, i, util_assert, and x.
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inline |
Definition at line 16 of file types_int2.h.
References __forceinline, i, util_assert, and x.
| int int2::x |
Definition at line 9 of file int_vector_types.h.
Referenced by __operator__add__(), __operator__add__(), __operator__bitand__(), __operator__mul__(), __operator__mul__(), __operator__shr__(), __operator__xor__(), LightManager::device_update_background(), PathTraceWork::get_display_destination_template(), hash_int2_to_color(), hash_int2_to_float2(), hash_int2_to_float3(), int2_to_vec2(), operator&(), operator*(), operator+(), operator-(), operator/(), operator<<(), operator==(), operator>>(), operator[](), operator[](), operator^(), PathTrace::progress_update_if_needed(), and tile_calculate_best_size().
| int int2::y |
Definition at line 10 of file int_vector_types.h.
Referenced by __operator__add__(), __operator__add__(), __operator__bitand__(), __operator__mul__(), __operator__mul__(), __operator__shr__(), __operator__xor__(), LightManager::device_update_background(), hash_int2_to_color(), hash_int2_to_float2(), hash_int2_to_float3(), int2_to_vec2(), operator&(), operator*(), operator+(), operator-(), operator/(), operator<<(), operator==(), operator>>(), operator^(), PathTrace::progress_update_if_needed(), and tile_calculate_best_size().