17 char *
bits =
reinterpret_cast<char *
>(&
vector);
26 char *
bits =
reinterpret_cast<char *
>(&
vector);
34 char *
bits =
reinterpret_cast<char *
>(&
v);
43 char *
bits =
reinterpret_cast<char *
>(&
vector);
52 char *
bits =
reinterpret_cast<char *
>(&
vector);
73 char *
bits =
reinterpret_cast<char *
>(&
vector);
ATTR_WARN_UNUSED_RESULT const BMVert * v
static DBVT_INLINE btScalar size(const btDbvtVolume &a)
SIMD_FORCE_INLINE const btScalar & z() const
Return the z value.
Span< NewT > constexpr cast() const
void write_vertex_normal(float nx, float ny, float nz) override
void write_vertex_end() override
void write_vertex_color(uchar r, uchar g, uchar b, uchar a) override
void write_UV(float u, float v) override
void write_face(char size, Span< uint32_t > const &vertex_indices) override
void write_vertex(float x, float y, float z) override
void write_edge(int first, int second) override
void write_data(float v) override
void write_bytes(Span< char > bytes)
blender::VecBase< uint8_t, 4 > uchar4
VecBase< int32_t, 2 > int2
VecBase< float, 2 > float2
VecBase< float, 3 > float3