Blender V5.0
extract_mesh_vbo_fdots_nor.cc File Reference

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::draw

Macros

#define NOR_AND_FLAG_DEFAULT   0
#define NOR_AND_FLAG_SELECT   1
#define NOR_AND_FLAG_ACTIVE   -1
#define NOR_AND_FLAG_HIDDEN   -2

Functions

template<typename GPUType>
static void blender::draw::extract_face_dot_normals_mesh (const MeshRenderData &mr, MutableSpan< GPUType > normals)
template<typename GPUType>
void blender::draw::extract_face_dot_normals_bm (const MeshRenderData &mr, MutableSpan< GPUType > normals)
gpu::VertBufPtr blender::draw::extract_face_dot_normals (const MeshRenderData &mr, bool use_hq)

Macro Definition Documentation

◆ NOR_AND_FLAG_ACTIVE

#define NOR_AND_FLAG_ACTIVE   -1

Definition at line 17 of file extract_mesh_vbo_fdots_nor.cc.

◆ NOR_AND_FLAG_DEFAULT

#define NOR_AND_FLAG_DEFAULT   0

Definition at line 15 of file extract_mesh_vbo_fdots_nor.cc.

◆ NOR_AND_FLAG_HIDDEN

#define NOR_AND_FLAG_HIDDEN   -2

Definition at line 18 of file extract_mesh_vbo_fdots_nor.cc.

◆ NOR_AND_FLAG_SELECT

#define NOR_AND_FLAG_SELECT   1

Definition at line 16 of file extract_mesh_vbo_fdots_nor.cc.