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Blender V5.0
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19#define _DNA_DEFAULT_Brush \
22 .flag = (BRUSH_ALPHA_PRESSURE | BRUSH_SPACE | BRUSH_SPACE_ATTEN), \
23 .sampling_flag = (BRUSH_PAINT_ANTIALIASING), \
25 .ob_mode = OB_MODE_ALL_PAINT, \
30 .unprojected_size = 0.10f, \
32 .autosmooth_factor = 0.0f, \
33 .topology_rake_factor = 0.0f, \
34 .crease_pinch_factor = 0.5f, \
35 .normal_radius_factor = 0.5f, \
36 .wet_paint_radius_factor = 0.5f, \
37 .area_radius_factor = 0.5f, \
38 .disconnected_distance_max = 0.1f, \
39 .sculpt_plane = SCULPT_DISP_DIR_AREA, \
40 .cloth_damping = 0.01, \
42 .cloth_sim_limit = 2.5f, \
43 .cloth_sim_falloff = 0.75f, \
45 .plane_offset = 0.0f, \
47 .normal_weight = 0.0f, \
48 .fill_threshold = 0.2f, \
53 .color = {1.0f, 1.0f, 1.0f}, \
54 .rgb = {1.0f, 1.0f, 1.0f}, \
56 .secondary_color = {0, 0, 0}, \
57 .secondary_rgb = {0, 0, 0}, \
63 .smooth_stroke_radius = 75, \
64 .smooth_stroke_factor = 0.9f, \
76 .texture_sample_bias = 0, \
77 .texture_overlay_alpha = 33, \
78 .mask_overlay_alpha = 33, \
79 .cursor_overlay_alpha = 33, \
85 .add_col = {1.0, 0.39, 0.39, 0.9}, \
88 .sub_col = {0.39, 0.39, 1.0, 0.9}, \
90 .stencil_pos = {256, 256}, \
91 .stencil_dimension = {256, 256}, \
92 .mask_stencil_pos = {256, 256}, \
93 .mask_stencil_dimension = {256, 256}, \
96 .sculpt_brush_type = SCULPT_BRUSH_TYPE_DRAW, \
97 .pose_smooth_iterations = 4, \
98 .pose_ik_segments = 1, \
101 .automasking_boundary_edges_propagation_steps = 1, \
102 .automasking_start_normal_limit = 0.34906585f, \
103 .automasking_start_normal_falloff = 0.25f, \
104 .automasking_view_normal_limit = 1.570796, \
105 .automasking_view_normal_falloff = 0.25f, \
106 .automasking_cavity_blur_steps = 0,\
107 .automasking_cavity_factor = 1.0f,\
110 .blur_kernel_radius = 2, \
112 .mtex = _DNA_DEFAULT_MTex, \
113 .mask_mtex = _DNA_DEFAULT_MTex, \
115 .tip_scale_x = 1.0f,\
116 .tip_roundness = 1.0f,\