23 static auto fn = mf::build::SI1_SO<float3, math::Quaternion>(
24 "Euler XYZ to Quaternion",
32 RotationElem rotation_elem;
33 rotation_elem.euler =
params.get_input_elem<VectorElem>(
"Euler");
35 rotation_elem.axis = VectorElem::all();
36 rotation_elem.angle = FloatElem::all();
38 params.set_output_elem(
"Rotation", rotation_elem);
44 const RotationElem rotation_elem =
params.get_output_elem<RotationElem>(
"Rotation");
45 VectorElem vector_elem = rotation_elem.euler;
46 params.set_input_elem(
"Euler", vector_elem);
59 ntype.
ui_name =
"Euler to Rotation";
60 ntype.
ui_description =
"Build a rotation from separate angles around each axis";
#define NODE_CLASS_CONVERTER
#define FN_NODE_EULER_TO_ROTATION
#define NOD_REGISTER_NODE(REGISTER_FUNC)
void set_matching_fn(const mf::MultiFunction *fn)
void node_register_type(bNodeType &ntype)
QuaternionBase< float > Quaternion
QuaternionBase< T > to_quaternion(const AxisAngleBase< T, AngleT > &axis_angle)
EulerXYZBase< float > EulerXYZ
Euler3Base< T > to_euler(const AxisAngleBase< T, AngleT > &axis_angle, EulerOrder order)
static void node_declare(NodeDeclarationBuilder &b)
static void node_eval_inverse(inverse_eval::InverseEvalParams ¶ms)
static void node_build_multi_function(NodeMultiFunctionBuilder &builder)
static void node_eval_inverse_elem(value_elem::InverseElemEvalParams ¶ms)
static void node_eval_elem(value_elem::ElemEvalParams ¶ms)
static void node_register()
VecBase< float, 3 > float3
void fn_node_type_base(blender::bke::bNodeType *ntype, std::string idname, const std::optional< int16_t > legacy_type)
NodeInverseElemEvalFunction eval_inverse_elem
NodeInverseEvalFunction eval_inverse
std::string ui_description
NodeElemEvalFunction eval_elem
NodeMultiFunctionBuildFunction build_multi_function
const char * enum_name_legacy
NodeDeclareFunction declare