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◆ eevee_render()
| void eevee_render |
( |
RenderEngine * | engine, |
|
|
Depsgraph * | depsgraph ) |
|
static |
Definition at line 38 of file eevee_engine.cc.
References depsgraph, DRW_render_to_image(), blender::eevee::Instance::init(), RenderEngine::re, RE_GetActiveRenderView(), RE_GetCamera(), RE_GetViewPlane(), blender::eevee::Instance::render_frame(), RenderEngine::resolution_x, RenderEngine::resolution_y, size(), and blender::eevee::Instance::store_metadata().
◆ eevee_render_update_passes()
◆ DRW_engine_viewport_eevee_type
Initial value: = {
nullptr,
nullptr,
"BLENDER_EEVEE",
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
nullptr,
{
nullptr,
nullptr,
nullptr,
},
}
static void eevee_render(RenderEngine *engine, Depsgraph *depsgraph)
static void eevee_render_update_passes(RenderEngine *engine, Scene *scene, ViewLayer *view_layer)
Definition at line 77 of file eevee_engine.cc.
Referenced by DRW_engines_register(), and DRWContext::enable_engines().