Blender V5.0
FPoint Struct Reference

#include <DNA_anim_types.h>

Public Attributes

float vec [2]
int flag
char _pad [4]

Detailed Description

FPoint (fpt)

This is the bare-minimum data required storing motion samples. Should be more efficient than using BPoints, which contain a lot of other unnecessary data...

Definition at line 320 of file DNA_anim_types.h.

Member Data Documentation

◆ _pad

char FPoint::_pad[4]

Definition at line 325 of file DNA_anim_types.h.

◆ flag

int FPoint::flag

Selection info.

Definition at line 324 of file DNA_anim_types.h.

◆ vec


The documentation for this struct was generated from the following file: