Blender V5.0
blender::gpu::MTLCommandBufferManager Member List

This is the complete list of members for blender::gpu::MTLCommandBufferManager, including all inherited members.

dec_active_command_buffer_count()blender::gpu::MTLCommandBufferManagerinline
do_break_submission()blender::gpu::MTLCommandBufferManager
encode_signal_event(id< MTLEvent > event, uint64_t value)blender::gpu::MTLCommandBufferManager
encode_wait_for_event(id< MTLEvent > event, uint64_t value)blender::gpu::MTLCommandBufferManager
end_active_command_encoder(bool retain_framebuffers=false)blender::gpu::MTLCommandBufferManager
ensure_begin_blit_encoder()blender::gpu::MTLCommandBufferManager
ensure_begin_compute_encoder()blender::gpu::MTLCommandBufferManager
ensure_begin_render_command_encoder(MTLFrameBuffer *ctx_framebuffer, bool force_begin, bool *r_new_pass)blender::gpu::MTLCommandBufferManager
get_active_blit_command_encoder()blender::gpu::MTLCommandBufferManager
get_active_command_buffer_count()blender::gpu::MTLCommandBufferManagerinline
get_active_compute_command_encoder()blender::gpu::MTLCommandBufferManager
get_active_framebuffer()blender::gpu::MTLCommandBufferManager
get_active_render_command_encoder()blender::gpu::MTLCommandBufferManager
get_compute_state()blender::gpu::MTLCommandBufferManagerinline
get_render_pass_state()blender::gpu::MTLCommandBufferManagerinline
inc_active_command_buffer_count()blender::gpu::MTLCommandBufferManagerinline
insert_memory_barrier(GPUBarrier barrier_bits, GPUStageBarrierBits before_stages, GPUStageBarrierBits after_stages)blender::gpu::MTLCommandBufferManager
is_inside_blit()blender::gpu::MTLCommandBufferManager
is_inside_compute()blender::gpu::MTLCommandBufferManager
is_inside_render_pass()blender::gpu::MTLCommandBufferManager
MTLCommandBufferManager(MTLContext &context)blender::gpu::MTLCommandBufferManagerinline
MTLContext classblender::gpu::MTLCommandBufferManagerfriend
num_active_cmd_bufs_in_systemblender::gpu::MTLCommandBufferManagerstatic
pop_debug_group()blender::gpu::MTLCommandBufferManager
prepare(bool supports_render=true)blender::gpu::MTLCommandBufferManager
push_debug_group(const char *name, int index)blender::gpu::MTLCommandBufferManager
register_draw_counters(int vertex_submission)blender::gpu::MTLCommandBufferManager
reset_counters()blender::gpu::MTLCommandBufferManager
submit(bool wait)blender::gpu::MTLCommandBufferManager
wait_until_active_command_buffers_complete()blender::gpu::MTLCommandBufferManagerinline