bool BKE_main_namemap_validate_and_fix(Main &bmain)
void BKE_main_namemap_remove_id(Main &bmain, ID &id)
void BKE_main_namemap_destroy(UniqueName_Map **r_name_map) ATTR_NONNULL()
void BKE_main_namemap_clear(Main &bmain)
bool BKE_main_global_namemap_contain_name(Main &bmain, short id_type, blender::StringRef name)
bool BKE_main_namemap_contain_name(Main &bmain, Library *lib, short id_type, blender::StringRef name)
bool BKE_main_namemap_get_unique_name(Main &bmain, ID &id, char *r_name)
bool BKE_main_global_namemap_get_unique_name(Main &bmain, ID &id, char *r_name)
bool BKE_main_namemap_validate(Main &bmain)