|
| const pxr::TfToken | usdtokens::displayColor ("displayColor", pxr::TfToken::Immortal) |
| template<typename From, typename To> |
| To | blender::io::usd::detail::convert_value (const From value) |
| template<> |
| pxr::GfVec2f | blender::io::usd::detail::convert_value (const float2 value) |
| template<> |
| pxr::GfVec3f | blender::io::usd::detail::convert_value (const float3 value) |
| template<> |
| pxr::GfVec3f | blender::io::usd::detail::convert_value (const ColorGeometry4f value) |
| template<> |
| pxr::GfVec4f | blender::io::usd::detail::convert_value (const ColorGeometry4f value) |
| template<> |
| pxr::GfVec3f | blender::io::usd::detail::convert_value (const ColorGeometry4b value) |
| template<> |
| pxr::GfVec4f | blender::io::usd::detail::convert_value (const ColorGeometry4b value) |
| template<> |
| pxr::GfQuatf | blender::io::usd::detail::convert_value (const math::Quaternion value) |
| template<> |
| float2 | blender::io::usd::detail::convert_value (const pxr::GfVec2f value) |
| template<> |
| float3 | blender::io::usd::detail::convert_value (const pxr::GfVec3f value) |
| template<> |
| ColorGeometry4f | blender::io::usd::detail::convert_value (const pxr::GfVec3f value) |
| template<> |
| ColorGeometry4f | blender::io::usd::detail::convert_value (const pxr::GfVec4f value) |
| template<> |
| math::Quaternion | blender::io::usd::detail::convert_value (const pxr::GfQuatf value) |
| std::optional< pxr::SdfValueTypeName > | blender::io::usd::convert_blender_type_to_usd (const bke::AttrType blender_type, bool use_color3f_type) |
| std::optional< bke::AttrType > | blender::io::usd::convert_usd_type_to_blender (const pxr::SdfValueTypeName usd_type) |
| template<typename USDT> |
| void | blender::io::usd::set_attribute (const pxr::UsdAttribute &attr, const USDT value, pxr::UsdTimeCode time, pxr::UsdUtilsSparseValueWriter &value_writer) |
| template<typename USDT> |
| void | blender::io::usd::set_attribute (const pxr::UsdAttribute &attr, pxr::VtArray< USDT > &value, pxr::UsdTimeCode time, pxr::UsdUtilsSparseValueWriter &value_writer) |
| template<typename BlenderT, typename USDT> |
| void | blender::io::usd::copy_blender_buffer_to_primvar (const VArray< BlenderT > &buffer, const pxr::UsdTimeCode time, const pxr::UsdGeomPrimvar &primvar, pxr::UsdUtilsSparseValueWriter &value_writer) |
| void | blender::io::usd::copy_blender_attribute_to_primvar (const GVArray &attribute, const bke::AttrType data_type, const pxr::UsdTimeCode time, const pxr::UsdGeomPrimvar &primvar, pxr::UsdUtilsSparseValueWriter &value_writer) |
| template<typename T> |
| pxr::VtArray< T > | blender::io::usd::get_primvar_array (const pxr::UsdGeomPrimvar &primvar, const pxr::UsdTimeCode time) |
| template<typename USDT, typename BlenderT> |
| void | blender::io::usd::copy_primvar_to_blender_buffer (const pxr::UsdGeomPrimvar &primvar, const pxr::UsdTimeCode time, const OffsetIndices< int > faces, MutableSpan< BlenderT > attribute) |
| void | blender::io::usd::copy_primvar_to_blender_attribute (const pxr::UsdGeomPrimvar &primvar, const pxr::UsdTimeCode time, const bke::AttrType data_type, const bke::AttrDomain domain, const OffsetIndices< int > face_indices, bke::MutableAttributeAccessor attributes) |