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| static bool | blender::ed::transform::motionpath_need_update_pose (Scene *scene, Object *ob) |
| static bConstraint * | blender::ed::transform::add_temporary_ik_constraint (bPoseChannel *pchan, bKinematicConstraint *targetless_con) |
| static void | blender::ed::transform::update_deg_with_temporary_ik (Main *bmain, Object *ob) |
| static bKinematicConstraint * | blender::ed::transform::has_targetless_ik (bPoseChannel *pchan) |
| static short | blender::ed::transform::pose_grab_with_ik_add (bPoseChannel *pchan) |
| static short | blender::ed::transform::pose_grab_with_ik_children (bPose *pose, Bone *bone) |
| static short | blender::ed::transform::pose_grab_with_ik (Main *bmain, Object *ob) |
| static void | blender::ed::transform::pose_mirror_info_init (PoseInitData_Mirror *pid, bPoseChannel *pchan, bPoseChannel *pchan_orig, bool is_mirror_relative) |
| static void | blender::ed::transform::add_pose_transdata (TransInfo *t, bPoseChannel *pchan, Object *ob, TransData *td, TransDataExtension *td_ext) |
| static void | blender::ed::transform::createTransPose (bContext *, TransInfo *t) |
| static void | blender::ed::transform::createTransArmatureVerts (bContext *, TransInfo *t) |
| static void | blender::ed::transform::restoreBones (TransDataContainer *tc) |
| static void | blender::ed::transform::recalcData_edit_armature (TransInfo *t) |
| static void | blender::ed::transform::pose_transform_mirror_update (TransInfo *t, TransDataContainer *tc, Object *ob) |
| static void | blender::ed::transform::pose_mirror_info_restore (const PoseInitData_Mirror *pid) |
| static void | blender::ed::transform::restoreMirrorPoseBones (TransDataContainer *tc) |
| static Vector< RNAPath > | blender::ed::transform::get_affected_rna_paths_from_transform_mode (const eTfmMode tmode, ToolSettings *toolsettings, const StringRef rotation_path, const bool targetless_ik, const bool is_connected, const bool transforming_more_than_one_bone) |
| static void | blender::ed::transform::autokeyframe_pose (bContext *C, Scene *scene, Object *ob, short targetless_ik, const eTfmMode tmode, const bool transforming_more_than_one_bone) |
| static void | blender::ed::transform::recalcData_pose (TransInfo *t) |
| static void | blender::ed::transform::pose_channel_children_clear_transflag (bPose &pose, bPoseChannel &pose_bone, const int mode, const short around) |
| void | blender::ed::transform::transform_convert_pose_transflags_update (Object *ob, int mode, short around) |
| static short | blender::ed::transform::apply_targetless_ik (Object *ob) |
| static void | blender::ed::transform::pose_grab_with_ik_clear (Main *bmain, Object *ob) |
| static void | blender::ed::transform::special_aftertrans_update__pose (bContext *C, TransInfo *t) |