Blender V5.0
vk_debug.cc File Reference
#include <sstream>
#include "BKE_global.hh"
#include "CLG_log.h"
#include "vk_backend.hh"
#include "vk_context.hh"
#include "vk_debug.hh"
#include "vk_to_string.hh"
#include "gpu_profile_report.hh"

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::gpu
namespace  blender::gpu::debug

Functions

void blender::gpu::debug::object_label (VkObjectType vk_object_type, uint64_t object_handle, const char *name)
static VKAPI_ATTR VkBool32 VKAPI_CALL blender::gpu::debug::messenger_callback (VkDebugUtilsMessageSeverityFlagBitsEXT message_severity, VkDebugUtilsMessageTypeFlagsEXT, const VkDebugUtilsMessengerCallbackDataEXT *callback_data, void *user_data)

Variables

static CLG_LogRef LOG = {"gpu.vulkan"}

Variable Documentation

◆ LOG

CLG_LogRef LOG = {"gpu.vulkan"}
static

Definition at line 21 of file vk_debug.cc.