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Blender V5.0
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Inherits blender::bke::GeometryFieldInput.
Additional Inherited Members | |
| Public Types inherited from blender::fn::FieldInput | |
| enum class | Category { NamedAttribute = 0 , Generated = 1 , AnonymousAttribute = 2 , Unknown } |
| Protected Attributes inherited from blender::fn::FieldInput | |
| const CPPType * | type_ |
| std::string | debug_name_ |
| Category | category_ = Category::Unknown |
| Protected Attributes inherited from blender::fn::FieldNode | |
| std::shared_ptr< const FieldInputs > | field_inputs_ |
Definition at line 56 of file node_geo_index_of_nearest.cc.
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inline |
Definition at line 62 of file node_geo_index_of_nearest.cc.
Referenced by is_equal_to().
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inlineoverridevirtual |
Calls the callback for every field input that the current field depends on. This is recursive, so if a field input depends on other field inputs, those are taken into account as well.
Reimplemented from blender::fn::FieldNode.
Definition at line 134 of file node_geo_index_of_nearest.cc.
References blender::bke::GeometryFieldInput::FieldInput().
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inlinefinalvirtual |
Implements blender::bke::GeometryFieldInput.
Definition at line 69 of file node_geo_index_of_nearest.cc.
References blender::fn::FieldEvaluator::add(), blender::nodes::node_geo_index_of_nearest_cc::build_kdtree(), blender::fn::FieldEvaluator::evaluate(), blender::nodes::node_geo_index_of_nearest_cc::find_neighbors(), blender::VArray< T >::from_container(), blender::IndexMask::from_groups(), blender::fn::FieldEvaluator::get_evaluated(), i, blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::index_of(), mask(), blender::threading::parallel_for(), result, blender::VectorSet< Key, InlineBufferCapacity, ProbingStrategy, Hash, IsEqual, Slot, Allocator >::size(), and tree.
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inlinefinalvirtual |
Reimplemented from blender::fn::FieldNode.
Definition at line 140 of file node_geo_index_of_nearest.cc.
References final, and blender::get_default_hash().
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inlinefinalvirtual |
Reimplemented from blender::fn::FieldNode.
Definition at line 145 of file node_geo_index_of_nearest.cc.
References IndexOfNearestFieldInput().
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inlinefinalvirtual |
Reimplemented from blender::bke::GeometryFieldInput.
Definition at line 154 of file node_geo_index_of_nearest.cc.
References blender::bke::try_detect_field_domain().