Blender V5.0
blender::eevee::ShadowPipeline Class Reference

#include <eevee_pipeline.hh>

Public Member Functions

 ShadowPipeline (Instance &inst)
Shadow Pipeline
PassMain::Subsurface_material_add (::Material *material, GPUMaterial *gpumat)
void sync ()
void render (View &view)

Detailed Description

Definition at line 109 of file eevee_pipeline.hh.

Constructor & Destructor Documentation

◆ ShadowPipeline()

blender::eevee::ShadowPipeline::ShadowPipeline ( Instance & inst)
inline

Definition at line 120 of file eevee_pipeline.hh.

Member Function Documentation

◆ render()

void blender::eevee::ShadowPipeline::render ( View & view)

Definition at line 274 of file eevee_pipeline.cc.

References view.

◆ surface_material_add()

PassMain::Sub * blender::eevee::ShadowPipeline::surface_material_add ( ::Material * material,
GPUMaterial * gpumat )

◆ sync()


The documentation for this class was generated from the following files: