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| void | blender::ed::vse::sequencer_special_update_set (Strip *strip) |
| Strip * | blender::ed::vse::special_preview_get () |
| void | blender::ed::vse::special_preview_set (bContext *C, const int mval[2]) |
| void | blender::ed::vse::special_preview_clear () |
| ImBuf * | blender::ed::vse::sequencer_ibuf_get (const bContext *C, int timeline_frame, const char *viewname) |
| static void | blender::ed::vse::sequencer_display_size (const RenderData &render_data, float r_viewrect[2]) |
| static void | blender::ed::vse::sequencer_draw_gpencil_overlay (const bContext *C) |
| static void | blender::ed::vse::sequencer_draw_borders_overlay (const SpaceSeq &sseq, const View2D &v2d, const Scene *scene) |
| static void | blender::ed::vse::seq_prefetch_wm_notify (const bContext *C, Scene *scene) |
| static void | blender::ed::vse::sequencer_stop_running_jobs (const bContext *C, Scene *scene) |
| static void | blender::ed::vse::sequencer_preview_clear () |
| static rctf | blender::ed::vse::preview_get_full_position (const ARegion ®ion) |
| static rctf | blender::ed::vse::preview_get_full_texture_coord () |
| static rctf | blender::ed::vse::preview_get_reference_position (const SpaceSeq &space_sequencer, const Editing &editing, const ARegion ®ion) |
| static rctf | blender::ed::vse::preview_get_reference_texture_coord (const SpaceSeq &space_sequencer, const Editing &editing) |
| static void | blender::ed::vse::add_vertical_line (const float val, const uchar4 color, View2D &v2d, const float text_scale_x, const float text_scale_y, SeqQuadsBatch &quads, const rctf &area) |
| static void | blender::ed::vse::draw_histogram (ARegion ®ion, const ScopeHistogram &hist, SeqQuadsBatch &quads, const rctf &area) |
| static blender::float2 | blender::ed::vse::rgb_to_uv_scaled (const blender::float3 &rgb) |
| static void | blender::ed::vse::draw_waveform_graticule (ARegion *region, SeqQuadsBatch &quads, const rctf &area) |
| static void | blender::ed::vse::draw_vectorscope_graticule (ARegion *region, SeqQuadsBatch &quads, const rctf &area) |
| static const char * | blender::ed::vse::get_scope_debug_name (eSpaceSeq_RegionType type) |
| static void | blender::ed::vse::sequencer_draw_scopes (Scene *scene, const SpaceSeq &space_sequencer, ARegion ®ion, int timeline_frame, int image_width, int image_height, bool premultiplied) |
| static void | blender::ed::vse::update_gpu_scopes (const ImBuf *input_ibuf, gpu::Texture *input_texture, const ColorManagedViewSettings &view_settings, const ColorManagedDisplaySettings &display_settings, const SpaceSeq &space_sequencer, Scene *scene, int timeline_frame) |
| static void | blender::ed::vse::update_cpu_scopes (const SpaceSeq &space_sequencer, const ColorManagedViewSettings &view_settings, const ColorManagedDisplaySettings &display_settings, const ImBuf &ibuf, const int timeline_frame) |
| static bool | blender::ed::vse::sequencer_draw_get_transform_preview (const SpaceSeq &sseq, const Scene &scene) |
| static int | blender::ed::vse::sequencer_draw_get_transform_preview_frame (const Scene *scene) |
| static void | blender::ed::vse::strip_draw_image_origin_and_outline (const bContext *C, Strip *strip, bool is_active_seq) |
| static void | blender::ed::vse::text_selection_draw (const bContext *C, const Strip *strip, uint pos) |
| static blender::float2 | blender::ed::vse::coords_region_view_align (const View2D *v2d, const blender::float2 coords) |
| static void | blender::ed::vse::text_edit_draw_cursor (const bContext *C, const Strip *strip, uint pos) |
| static void | blender::ed::vse::text_edit_draw (const bContext *C) |
| static void | blender::ed::vse::sequencer_preview_draw_empty (ARegion ®ion) |
| static void | blender::ed::vse::preview_draw_begin (const bContext *C, const RenderData &render_data, const ColorManagedViewSettings &view_settings, const ColorManagedDisplaySettings &display_settings, ARegion ®ion, eSpaceSeq_RegionType preview_type) |
| static void | blender::ed::vse::preview_draw_end (const bContext *C) |
| static void | blender::ed::vse::preview_draw_color_render_begin (ARegion ®ion) |
| static void | blender::ed::vse::preview_draw_overlay_begin (ARegion ®ion) |
| static void | blender::ed::vse::preview_draw_texture_simple (blender::gpu::Texture &texture, const rctf &position, const rctf &texture_coord) |
| static void | blender::ed::vse::preview_draw_texture_to_linear (blender::gpu::Texture &texture, const char *texture_colorspace_name, const bool predivide, const rctf &position, const rctf &texture_coord) |
| static void | blender::ed::vse::preview_draw_all_image_overlays (const bContext *C, const Scene *scene, const Editing &editing, const int timeline_frame) |
| static bool | blender::ed::vse::is_cursor_visible (const SpaceSeq &sseq) |
| static void | blender::ed::vse::draw_cursor_2d (const ARegion *region, const blender::float2 &cursor) |
| static int | blender::ed::vse::get_reference_frame_offset (const Editing &editing, const RenderData &render_data) |
| static blender::gpu::Texture * | blender::ed::vse::create_texture (const ImBuf &ibuf) |
| static const char * | blender::ed::vse::get_texture_colorspace_name (const ImBuf &ibuf) |
| static void | blender::ed::vse::sequencer_preview_draw_color_render (const SpaceSeq &space_sequencer, const Editing &editing, ARegion ®ion, const ImBuf *current_ibuf, blender::gpu::Texture *current_texture, const ImBuf *reference_ibuf, blender::gpu::Texture *reference_texture) |
| static void | blender::ed::vse::draw_registered_callbacks (const bContext *C, ARegion ®ion) |
| static bool | blender::ed::vse::check_scope_needs_input_texture (const SpaceSeq &sseq) |
| static void | blender::ed::vse::sequencer_preview_draw_overlays (const bContext *C, const wmWindowManager &wm, Scene *scene, const SpaceSeq &space_sequencer, const Editing &editing, const ColorManagedViewSettings &view_settings, const ColorManagedDisplaySettings &display_settings, ARegion ®ion, blender::gpu::Texture *current_texture, blender::gpu::Texture *reference_texture, const ImBuf *input_ibuf, const int timeline_frame) |
| void | blender::ed::vse::sequencer_preview_region_draw (const bContext *C, ARegion *region) |