Blender V5.0
geometry_nodes_gizmos.cc File Reference

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Namespaces

namespace  blender
namespace  blender::nodes
namespace  blender::nodes::gizmos

Functions

bool blender::nodes::gizmos::is_builtin_gizmo_node (const bNode &node)
static ie::ElemVariant blender::nodes::gizmos::get_gizmo_socket_elem (const bNode &node, const bNodeSocket &socket)
static TreeGizmoPropagation blender::nodes::gizmos::build_tree_gizmo_propagation (bNodeTree &tree)
bool blender::nodes::gizmos::update_tree_gizmo_propagation (bNodeTree &tree)
static void blender::nodes::gizmos::foreach_gizmo_for_input (const ie::SocketElem &input_socket, bke::ComputeContextCache &compute_context_cache, const ComputeContext *compute_context, const bNodeTree &tree, const ForeachGizmoInModifierFn fn)
static void blender::nodes::gizmos::foreach_gizmo_for_group_input (const bNodeTree &tree, const ie::GroupInputElem &group_input, bke::ComputeContextCache &compute_context_cache, const ComputeContext *compute_context, const ForeachGizmoInModifierFn fn)
static void blender::nodes::gizmos::foreach_active_gizmo_in_open_node_editor (const SpaceNode &snode, const Object *object_filter, const NodesModifierData *nmd_filter, bke::ComputeContextCache &compute_context_cache, const ForeachGizmoFn fn)
static void blender::nodes::gizmos::foreach_active_gizmo_in_open_editors (const wmWindowManager &wm, const Object *object_filter, const NodesModifierData *nmd_filter, bke::ComputeContextCache &compute_context_cache, const ForeachGizmoFn fn)
static void blender::nodes::gizmos::foreach_active_gizmo_exposed_to_modifier (const NodesModifierData &nmd, bke::ComputeContextCache &compute_context_cache, const ForeachGizmoInModifierFn fn)
void blender::nodes::gizmos::foreach_active_gizmo_in_modifier (const Object &object, const NodesModifierData &nmd, const wmWindowManager &wm, bke::ComputeContextCache &compute_context_cache, const ForeachGizmoInModifierFn fn)
void blender::nodes::gizmos::foreach_active_gizmo (const bContext &C, bke::ComputeContextCache &compute_context_cache, const ForeachGizmoFn fn)
void blender::nodes::gizmos::foreach_compute_context_on_gizmo_path (const ComputeContext &gizmo_context, const bNode &gizmo_node, const bNodeSocket &gizmo_socket, FunctionRef< void(const ComputeContext &context)> fn)
void blender::nodes::gizmos::foreach_socket_on_gizmo_path (const ComputeContext &gizmo_context, const bNode &gizmo_node, const bNodeSocket &gizmo_socket, FunctionRef< void(const ComputeContext &context, const bNodeSocket &socket, const ie::ElemVariant &elem)> fn)
ie::ElemVariant blender::nodes::gizmos::get_editable_gizmo_elem (const ComputeContext &gizmo_context, const bNode &gizmo_node, const bNodeSocket &gizmo_socket)
void blender::nodes::gizmos::apply_gizmo_change (bContext &C, Object &object, NodesModifierData &nmd, geo_eval_log::GeoNodesLog &eval_log, const ComputeContext &gizmo_context, const bNodeSocket &gizmo_socket, const FunctionRef< void(bke::SocketValueVariant &value)> apply_on_gizmo_value_fn)
bool blender::nodes::gizmos::value_node_has_gizmo (const bNodeTree &tree, const bNode &node)