Blender V5.0
ShaderCreateInfo::GeometryStageLayout Struct Reference

#include <gpu_shader_create_info.hh>

Public Member Functions

bool operator== (const GeometryStageLayout &b) const

Public Attributes

PrimitiveIn primitive_in
int invocations
PrimitiveOut primitive_out
int max_vertices = -1

Detailed Description

Definition at line 778 of file gpu_shader_create_info.hh.

Member Function Documentation

◆ operator==()

bool blender::gpu::shader::ShaderCreateInfo::GeometryStageLayout::operator== ( const GeometryStageLayout & b) const
inline

Definition at line 785 of file gpu_shader_create_info.hh.

Member Data Documentation

◆ invocations

◆ max_vertices

Set to -1 by default to check if used.

Definition at line 783 of file gpu_shader_create_info.hh.

◆ primitive_in

◆ primitive_out


The documentation for this struct was generated from the following file: