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| static bool | blender::ed::space_node::has_workbench_in_texture_color (const wmWindowManager *wm, const Scene *scene, const Object *ob) |
| static bool | blender::ed::space_node::is_event_over_node_or_socket (const bContext &C, const wmEvent &event) |
| rctf | blender::ed::space_node::node_frame_rect_inside (const SpaceNode &snode, const bNode &node) |
| bool | blender::ed::space_node::node_or_socket_isect_event (const bContext &C, const wmEvent &event) |
| static bool | blender::ed::space_node::node_frame_select_isect_mouse (const SpaceNode &snode, const bNode &node, const float2 &mouse) |
| bNode * | blender::ed::space_node::node_under_mouse_get (const SpaceNode &snode, const float2 mouse) |
| static bool | blender::ed::space_node::is_position_over_node_or_socket (SpaceNode &snode, ARegion ®ion, const float2 &mouse) |
| void | blender::ed::space_node::node_socket_select (bNode *node, bNodeSocket &sock) |
| void | blender::ed::space_node::node_socket_deselect (bNode *node, bNodeSocket &sock, bool deselect_node) |
| static void | blender::ed::space_node::node_socket_toggle (bNode *node, bNodeSocket &sock, bool deselect_node) |
| bool | blender::ed::space_node::node_deselect_all (bNodeTree &node_tree) |
| void | blender::ed::space_node::node_deselect_all_input_sockets (bNodeTree &node_tree, bool deselect_nodes) |
| void | blender::ed::space_node::node_deselect_all_output_sockets (bNodeTree &node_tree, bool deselect_nodes) |
| void | blender::ed::space_node::node_select_paired (bNodeTree &node_tree) |
| VectorSet< bNode * > | blender::ed::space_node::get_selected_nodes (bNodeTree &node_tree) |
| void | blender::ed::space_node::node_select_single (bContext &C, bNode &node) |
| static const bNodeSocket * | blender::ed::space_node::find_socket_at_mouse_y (const Span< const bNodeSocket * > sockets, const float view_y) |
| static void | blender::ed::space_node::activate_interface_socket (bNodeTree &tree, bNodeTreeInterfaceSocket &io_socket) |
| static void | blender::ed::space_node::handle_group_input_node_selection (bNodeTree &tree, const bNode &group_input_node, const float2 &cursor) |
| static void | blender::ed::space_node::handle_group_output_node_selection (bNodeTree &tree, const bNode &group_output_node, const float2 &cursor) |
| static bool | blender::ed::space_node::node_mouse_select (bContext *C, wmOperator *op, const int2 mval, const SelectPick_Params ¶ms) |
| static wmOperatorStatus | blender::ed::space_node::node_select_exec (bContext *C, wmOperator *op) |
| static wmOperatorStatus | blender::ed::space_node::node_select_invoke (bContext *C, wmOperator *op, const wmEvent *event) |
| void | blender::ed::space_node::NODE_OT_select (wmOperatorType *ot) |
| static wmOperatorStatus | blender::ed::space_node::node_box_select_exec (bContext *C, wmOperator *op) |
| static wmOperatorStatus | blender::ed::space_node::node_box_select_invoke (bContext *C, wmOperator *op, const wmEvent *event) |
| void | blender::ed::space_node::NODE_OT_select_box (wmOperatorType *ot) |
| static wmOperatorStatus | blender::ed::space_node::node_circleselect_exec (bContext *C, wmOperator *op) |
| void | blender::ed::space_node::NODE_OT_select_circle (wmOperatorType *ot) |
| static wmOperatorStatus | blender::ed::space_node::node_lasso_select_invoke (bContext *C, wmOperator *op, const wmEvent *event) |
| static bool | blender::ed::space_node::do_lasso_select_node (bContext *C, const Span< int2 > mcoords, eSelectOp sel_op) |
| static wmOperatorStatus | blender::ed::space_node::node_lasso_select_exec (bContext *C, wmOperator *op) |
| void | blender::ed::space_node::NODE_OT_select_lasso (wmOperatorType *ot) |
| static bool | blender::ed::space_node::any_node_selected (const bNodeTree &node_tree) |
| static wmOperatorStatus | blender::ed::space_node::node_select_all_exec (bContext *C, wmOperator *op) |
| void | blender::ed::space_node::NODE_OT_select_all (wmOperatorType *ot) |
| static wmOperatorStatus | blender::ed::space_node::node_select_linked_to_exec (bContext *C, wmOperator *) |
| void | blender::ed::space_node::NODE_OT_select_linked_to (wmOperatorType *ot) |
| static wmOperatorStatus | blender::ed::space_node::node_select_linked_from_exec (bContext *C, wmOperator *) |
| void | blender::ed::space_node::NODE_OT_select_linked_from (wmOperatorType *ot) |
| static bool | blender::ed::space_node::nodes_are_same_type_for_select (const bNode &a, const bNode &b) |
| static wmOperatorStatus | blender::ed::space_node::node_select_same_type_step_exec (bContext *C, wmOperator *op) |
| void | blender::ed::space_node::NODE_OT_select_same_type_step (wmOperatorType *ot) |
| static std::string | blender::ed::space_node::node_find_create_node_label (const bNodeTree &ntree, const bNode &node) |
| static std::string | blender::ed::space_node::node_find_create_group_input_label (const bNode &node, const bNodeSocket &socket) |
| static std::string | blender::ed::space_node::node_find_create_string_value (const bNode &node, const StringRef str) |
| static std::string | blender::ed::space_node::node_find_create_data_block_value (const bNode &node, const ID &id) |
| static void | blender::ed::space_node::node_find_update_fn (const bContext *C, void *, const char *str, uiSearchItems *items, const bool) |
| static void | blender::ed::space_node::node_find_exec_fn (bContext *C, void *, void *arg2) |
| static uiBlock * | blender::ed::space_node::node_find_menu (bContext *C, ARegion *region, void *arg_optype) |
| static wmOperatorStatus | blender::ed::space_node::node_find_node_invoke (bContext *C, wmOperator *op, const wmEvent *) |
| void | blender::ed::space_node::NODE_OT_find_node (wmOperatorType *ot) |