ID and Library types, which are fundamental for SDNA.
void PLY_import(bContext *C, const PLYImportParams ¶ms)
Mesh * PLY_import_mesh(const PLYImportParams ¶ms)
void PLY_export(bContext *C, const PLYExportParams ¶ms)
const char * blen_filepath
ePLYVertexColorMode vertex_colors
char file_base_for_tests[FILE_MAX]
bool export_triangulated_mesh
char collection[MAX_ID_NAME - 2]
bool export_selected_objects
ePLYVertexColorMode vertex_colors