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Blender V5.0
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#include <draw_view_data.hh>
Buffer and textures used by the viewport by default.
Definition at line 45 of file draw_view_data.hh.
| blender::gpu::FrameBuffer* DefaultFramebufferList::color_only_fb |
Definition at line 49 of file draw_view_data.hh.
Referenced by DRW_view_data_default_lists_from_viewport(), and workbench_render_framebuffers_init().
| blender::gpu::FrameBuffer* DefaultFramebufferList::default_fb |
Definition at line 46 of file draw_view_data.hh.
Referenced by blender::eevee::Film::accumulate(), blender::draw::overlay::Resources::acquire(), blender::eevee::Film::display(), blender::eevee::LookdevModule::display(), blender::draw::gpencil::Instance::draw(), blender::eevee::Instance::draw(), blender::eevee::Instance::draw_viewport(), DRW_view_data_default_lists_from_viewport(), workbench_render_framebuffers_init(), and workbench_render_to_image().
| blender::gpu::FrameBuffer* DefaultFramebufferList::depth_only_fb |
Definition at line 50 of file draw_view_data.hh.
Referenced by blender::draw::edit_select::Instance::draw(), DRW_view_data_default_lists_from_viewport(), and workbench_render_framebuffers_init().
| blender::gpu::FrameBuffer* DefaultFramebufferList::in_front_fb |
Definition at line 48 of file draw_view_data.hh.
Referenced by blender::draw::overlay::Resources::acquire(), and blender::draw::overlay::Instance::end_sync().
| blender::gpu::FrameBuffer* DefaultFramebufferList::overlay_fb |
Definition at line 47 of file draw_view_data.hh.
Referenced by drw_callbacks_post_scene(), drw_callbacks_post_scene_2D(), and DRW_view_data_default_lists_from_viewport().
| blender::gpu::FrameBuffer* DefaultFramebufferList::overlay_only_fb |
Definition at line 51 of file draw_view_data.hh.
Referenced by DRW_view_data_default_lists_from_viewport().