Blender V5.0
DefaultFramebufferList Struct Reference

#include <draw_view_data.hh>

Public Attributes

blender::gpu::FrameBufferdefault_fb
blender::gpu::FrameBufferoverlay_fb
blender::gpu::FrameBufferin_front_fb
blender::gpu::FrameBuffercolor_only_fb
blender::gpu::FrameBufferdepth_only_fb
blender::gpu::FrameBufferoverlay_only_fb

Detailed Description

Buffer and textures used by the viewport by default.

Definition at line 45 of file draw_view_data.hh.

Member Data Documentation

◆ color_only_fb

blender::gpu::FrameBuffer* DefaultFramebufferList::color_only_fb

◆ default_fb

◆ depth_only_fb

◆ in_front_fb

blender::gpu::FrameBuffer* DefaultFramebufferList::in_front_fb

◆ overlay_fb

◆ overlay_only_fb

blender::gpu::FrameBuffer* DefaultFramebufferList::overlay_only_fb

Definition at line 51 of file draw_view_data.hh.

Referenced by DRW_view_data_default_lists_from_viewport().


The documentation for this struct was generated from the following file: