Blender V5.0
object.hh File Reference
#include <pxr/base/gf/matrix4d.h>
#include <pxr/base/tf/hashmap.h>
#include "DNA_object_types.h"
#include "BLI_map.hh"
#include "BLI_set.hh"
#include "BKE_object.hh"
#include "id.hh"
#include "material.hh"

Go to the source code of this file.

Classes

class  blender::io::hydra::ObjectData

Namespaces

namespace  blender
namespace  blender::io
namespace  blender::io::hydra

Typedefs

using blender::io::hydra::ObjectDataMap = Map<pxr::SdfPath, std::unique_ptr<ObjectData>>

Functions

pxr::GfMatrix4d blender::io::hydra::gf_matrix_from_transform (const float m[4][4])