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Blender V5.0
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#include <profiling.h>
Public Member Functions | |
| Profiler () | |
| ~Profiler () | |
| void | reset (const int num_shaders, const int num_objects) |
| void | start () |
| void | stop () |
| void | add_state (ProfilingState *state) |
| void | remove_state (ProfilingState *state) |
| uint64_t | get_event (ProfilingEvent event) |
| bool | get_shader (const int shader, uint64_t &samples, uint64_t &hits) |
| bool | get_object (const int object, uint64_t &samples, uint64_t &hits) |
| bool | active () const |
Protected Member Functions | |
| void | run () |
Protected Attributes | |
| vector< uint64_t > | event_samples |
| vector< uint64_t > | shader_samples |
| vector< uint64_t > | object_samples |
| vector< uint64_t > | shader_hits |
| vector< uint64_t > | object_hits |
| volatile bool | do_stop_worker |
| unique_ptr< thread > | worker |
| thread_mutex | mutex |
| vector< ProfilingState * > | states |
Definition at line 71 of file profiling.h.
| CCL_NAMESPACE_BEGIN Profiler::Profiler | ( | ) |
Definition at line 14 of file profiling.cpp.
References do_stop_worker, and true.
| Profiler::~Profiler | ( | ) |
Definition at line 16 of file profiling.cpp.
| bool Profiler::active | ( | ) | const |
Definition at line 161 of file profiling.cpp.
References worker.
| void Profiler::add_state | ( | ProfilingState * | state | ) |
Definition at line 94 of file profiling.cpp.
References assert, lock, mutex, object_hits, PROFILING_UNKNOWN, shader_hits, state, and states.
| uint64_t Profiler::get_event | ( | ProfilingEvent | event | ) |
Definition at line 133 of file profiling.cpp.
References assert, event_samples, and worker.
Referenced by RenderStats::collect_profiling().
Definition at line 150 of file profiling.cpp.
References assert, object_hits, object_samples, and worker.
Referenced by RenderStats::collect_profiling().
Definition at line 139 of file profiling.cpp.
References assert, shader_hits, shader_samples, and worker.
Referenced by RenderStats::collect_profiling().
| void Profiler::remove_state | ( | ProfilingState * | state | ) |
Definition at line 113 of file profiling.cpp.
References assert, i, lock, mutex, object_hits, shader_hits, state, and states.
| void Profiler::reset | ( | const int | num_shaders, |
| const int | num_objects ) |
Definition at line 57 of file profiling.cpp.
References event_samples, object_hits, object_samples, PROFILING_NUM_EVENTS, shader_hits, shader_samples, start(), stop(), and worker.
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protected |
Definition at line 21 of file profiling.cpp.
References do_stop_worker, event_samples, lock, mutex, object_samples, PROFILING_NUM_EVENTS, shader_samples, state, and states.
Referenced by start().
| void Profiler::start | ( | ) |
Definition at line 77 of file profiling.cpp.
References assert, do_stop_worker, run(), and worker.
Referenced by reset().
| void Profiler::stop | ( | ) |
Definition at line 84 of file profiling.cpp.
References do_stop_worker, and worker.
Referenced by reset().
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protected |
Definition at line 107 of file profiling.h.
Referenced by Profiler(), run(), start(), and stop().
Definition at line 96 of file profiling.h.
Referenced by get_event(), reset(), and run().
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protected |
Definition at line 110 of file profiling.h.
Referenced by add_state(), remove_state(), and run().
Definition at line 105 of file profiling.h.
Referenced by add_state(), get_object(), remove_state(), and reset().
Definition at line 98 of file profiling.h.
Referenced by get_object(), reset(), and run().
Definition at line 104 of file profiling.h.
Referenced by add_state(), get_shader(), remove_state(), and reset().
Definition at line 97 of file profiling.h.
Referenced by get_shader(), reset(), and run().
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protected |
Definition at line 111 of file profiling.h.
Referenced by add_state(), remove_state(), and run().
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protected |
Definition at line 108 of file profiling.h.
Referenced by active(), get_event(), get_object(), get_shader(), reset(), start(), stop(), and ~Profiler().