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Blender V5.0
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#include <gpu_shader_private.hh>
Public Attributes | |
| int | source = -1 |
| int | row = -1 |
| int | column = -1 |
| std::string | file_name_and_error_line |
Definition at line 300 of file gpu_shader_private.hh.
| int blender::gpu::LogCursor::column = -1 |
Definition at line 303 of file gpu_shader_private.hh.
Referenced by blender::gpu::GLLogParser::parse_line(), blender::gpu::MTLLogParser::parse_line(), blender::gpu::VKLogParser::parse_line(), and blender::gpu::Shader::print_log().
| std::string blender::gpu::LogCursor::file_name_and_error_line |
Definition at line 304 of file gpu_shader_private.hh.
Referenced by blender::gpu::GLLogParser::parse_line(), blender::gpu::MTLLogParser::parse_line(), blender::gpu::VKLogParser::parse_line(), and blender::gpu::Shader::print_log().
| int blender::gpu::LogCursor::row = -1 |
Definition at line 302 of file gpu_shader_private.hh.
Referenced by blender::gpu::GLLogParser::parse_line(), blender::gpu::MTLLogParser::parse_line(), blender::gpu::VKLogParser::parse_line(), and blender::gpu::Shader::print_log().
| int blender::gpu::LogCursor::source = -1 |
Definition at line 301 of file gpu_shader_private.hh.
Referenced by blender::gpu::GLLogParser::parse_line(), and blender::gpu::Shader::print_log().