Blender V5.0
compositor_translate_wrapped_infos.hh
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1/* SPDX-FileCopyrightText: 2025 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
6
7GPU_SHADER_CREATE_INFO(compositor_translate_wrapped_shared)
9PUSH_CONSTANT(float2, translation)
10SAMPLER(0, sampler2D, input_tx)
11IMAGE(0, SFLOAT_16_16_16_16, write, image2D, output_img)
12COMPUTE_SOURCE("compositor_translate_wrapped.glsl")
14
15GPU_SHADER_CREATE_INFO(compositor_translate_wrapped)
16ADDITIONAL_INFO(compositor_translate_wrapped_shared)
17DEFINE_VALUE("SAMPLER_FUNCTION", "texture")
19
20GPU_SHADER_CREATE_INFO(compositor_translate_wrapped_bicubic)
21ADDITIONAL_INFO(compositor_translate_wrapped_shared)
22DEFINE_VALUE("SAMPLER_FUNCTION", "texture_bicubic")
#define GPU_SHADER_CREATE_INFO(_info)
#define GPU_SHADER_CREATE_END()
#define SAMPLER(slot, type, name)
#define ADDITIONAL_INFO(info_name)
#define PUSH_CONSTANT(type, name)
#define LOCAL_GROUP_SIZE(...)
#define IMAGE(slot, format, qualifiers, type, name)
#define COMPUTE_SOURCE(filename)
#define DEFINE_VALUE(name, value)
ImageBase< float, 2 > image2D
SamplerBase< float, 2 > sampler2D