22 const real bufferZone = 0.05;
26 const real borderZone = 0.0;
27 viewProscenium[0] =
g_freestyle.viewport[2] * (borderZone - bufferZone);
28 viewProscenium[1] =
g_freestyle.viewport[2] * (1.0f - borderZone + bufferZone);
29 viewProscenium[2] =
g_freestyle.viewport[3] * (borderZone - bufferZone);
30 viewProscenium[3] =
g_freestyle.viewport[3] * (1.0f - borderZone + bufferZone);