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| void | blender::ed::sculpt_paint::undo::push_node (const Depsgraph &depsgraph, const Object &object, const bke::pbvh::Node *node, const Type type) |
| void | blender::ed::sculpt_paint::undo::push_nodes (const Depsgraph &depsgraph, Object &object, const IndexMask &node_mask, const Type type) |
| void | blender::ed::sculpt_paint::undo::push_begin (const Scene &scene, Object &ob, const wmOperator *op) |
| void | blender::ed::sculpt_paint::undo::push_enter_sculpt_mode (const Scene &, Object &ob, const wmOperator *op) |
| void | blender::ed::sculpt_paint::undo::push_begin_ex (const Scene &, Object &ob, const char *name) |
| void | blender::ed::sculpt_paint::undo::push_end (Object &ob) |
| void | blender::ed::sculpt_paint::undo::push_end_ex (Object &ob, const bool use_nested_undo) |
| void | blender::ed::sculpt_paint::undo::restore_from_bmesh_enter_geometry (const StepData &step_data, Mesh &mesh) |
| bool | blender::ed::sculpt_paint::undo::has_bmesh_log_entry () |
| void | blender::ed::sculpt_paint::undo::restore_position_from_undo_step (const Depsgraph &depsgraph, Object &object) |
| template<typename T> |
| void | blender::ed::sculpt_paint::undo::compression::filter_compress (const Span< T > src, Vector< std::byte > &filter_buffer, Vector< std::byte > &compress_buffer) |
| template<typename T> |
| void | blender::ed::sculpt_paint::undo::compression::filter_decompress (const Span< std::byte > src, Vector< std::byte > &buffer, Vector< T > &dst) |