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| const char * | blender::io::fbx::get_fbx_name (const ufbx_string &name, const char *def) |
| void | blender::io::fbx::matrix_to_m44 (const ufbx_matrix &src, float dst[4][4]) |
| ufbx_matrix | blender::io::fbx::calc_bone_pose_matrix (const ufbx_transform &local_xform, const ufbx_node &node, const ufbx_matrix &local_bind_inv_matrix) |
| void | blender::io::fbx::ufbx_matrix_to_obj (const ufbx_matrix &mtx, Object *obj) |
| void | blender::io::fbx::node_matrix_to_obj (const ufbx_node *node, Object *obj, const FbxElementMapping &mapping) |
| static void | blender::io::fbx::read_ufbx_property (const ufbx_prop &prop, IDProperty *idgroup, bool enums_as_strings) |
| void | blender::io::fbx::read_custom_properties (const ufbx_props &props, ID &id, bool enums_as_strings) |
| static IDProperty * | blender::io::fbx::pchan_EnsureProperties (bPoseChannel &pchan) |
| void | blender::io::fbx::read_custom_properties (const ufbx_props &props, bPoseChannel &pchan, bool enums_as_strings) |