Blender V5.0
fbx_import_util.cc File Reference
#include "BKE_idprop.hh"
#include "BKE_object.hh"
#include "BKE_object_types.hh"
#include "BLI_string.h"
#include "BLI_string_utf8.h"
#include "DNA_object_types.h"
#include "fbx_import_util.hh"

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::io
namespace  blender::io::fbx

Functions

const char * blender::io::fbx::get_fbx_name (const ufbx_string &name, const char *def)
void blender::io::fbx::matrix_to_m44 (const ufbx_matrix &src, float dst[4][4])
ufbx_matrix blender::io::fbx::calc_bone_pose_matrix (const ufbx_transform &local_xform, const ufbx_node &node, const ufbx_matrix &local_bind_inv_matrix)
void blender::io::fbx::ufbx_matrix_to_obj (const ufbx_matrix &mtx, Object *obj)
void blender::io::fbx::node_matrix_to_obj (const ufbx_node *node, Object *obj, const FbxElementMapping &mapping)
static void blender::io::fbx::read_ufbx_property (const ufbx_prop &prop, IDProperty *idgroup, bool enums_as_strings)
void blender::io::fbx::read_custom_properties (const ufbx_props &props, ID &id, bool enums_as_strings)
static IDPropertyblender::io::fbx::pchan_EnsureProperties (bPoseChannel &pchan)
void blender::io::fbx::read_custom_properties (const ufbx_props &props, bPoseChannel &pchan, bool enums_as_strings)