Blender V5.0
bmo_fill_holes.cc
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1/* SPDX-FileCopyrightText: 2023 Blender Authors
2 *
3 * SPDX-License-Identifier: GPL-2.0-or-later */
4
10
11#include "bmesh.hh"
12#include "bmesh_tools.hh"
13
14#include "intern/bmesh_operators_private.hh" /* own include */
15
17{
18 BMOperator op_attr;
19 const uint sides = BMO_slot_int_get(op->slots_in, "sides");
20
23
24 BM_mesh_edgenet(bm, true, true); /* TODO: sides. */
25
26 /* bad - remove faces after as a workaround */
27 if (sides != 0) {
28 BMOIter siter;
29 BMFace *f;
30
32 BMO_ITER (f, &siter, op->slots_out, "faces.out", BM_FACE) {
33 if (f->len > sides) {
34 BM_face_kill(bm, f);
35 }
36 }
37 }
38
40
41 /* --- Attribute Fill --- */
42 /* may as well since we have the faces already in a buffer */
44 &op_attr,
45 op->flag,
46 "face_attribute_fill faces=%S use_normals=%b use_data=%b",
47 op,
48 "faces.out",
49 true,
50 true);
51
52 BMO_op_exec(bm, &op_attr);
53
54 /* check if some faces couldn't be touched */
55 if (BMO_slot_buffer_len(op_attr.slots_out, "faces_fail.out")) {
56 BMOIter siter;
57 BMFace *f;
58
59 BMO_ITER (f, &siter, op_attr.slots_out, "faces_fail.out", BM_FACE) {
60 BM_face_normal_update(f); /* Normals are zeroed. */
61 }
62
63 BMO_op_callf(bm, op->flag, "recalc_face_normals faces=%S", &op_attr, "faces_fail.out");
64 }
65 BMO_op_finish(bm, &op_attr);
66}
unsigned int uint
@ BM_ELEM_TAG
void BM_face_kill(BMesh *bm, BMFace *f)
void BM_mesh_edgenet(BMesh *bm, const bool use_edge_tag, const bool use_new_face_tag)
BMesh * bm
void BM_mesh_elem_hflag_disable_all(BMesh *bm, const char htype, const char hflag, const bool respecthide)
#define BM_FACE
#define BM_EDGE
void BMO_slot_buffer_hflag_enable(BMesh *bm, BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, char htype, char hflag, bool do_flush)
BMO_FLAG_BUFFER.
void BMO_slot_buffer_from_enabled_hflag(BMesh *bm, BMOperator *op, BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name, char htype, char hflag)
void BMO_op_exec(BMesh *bm, BMOperator *op)
BMESH OPSTACK EXEC OP.
#define BMO_ITER(ele, iter, slot_args, slot_name, restrict_flag)
bool BMO_op_initf(BMesh *bm, BMOperator *op, int flag, const char *fmt,...)
int BMO_slot_int_get(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name)
void BMO_op_finish(BMesh *bm, BMOperator *op)
BMESH OPSTACK FINISH OP.
int BMO_slot_buffer_len(BMOpSlot slot_args[BMO_OP_MAX_SLOTS], const char *slot_name)
bool BMO_op_callf(BMesh *bm, int flag, const char *fmt,...)
void BM_face_normal_update(BMFace *f)
void bmo_holes_fill_exec(BMesh *bm, BMOperator *op)
struct BMOpSlot slots_out[BMO_OP_MAX_SLOTS]
struct BMOpSlot slots_in[BMO_OP_MAX_SLOTS]