Blender V5.0
geometry_nodes_bundle.cc File Reference
#include <fmt/format.h>
#include "BKE_node_socket_value.hh"
#include "BLI_cpp_type.hh"
#include "BKE_node_runtime.hh"
#include "NOD_geometry_nodes_bundle.hh"
#include "NOD_geometry_nodes_bundle_signature.hh"

Go to the source code of this file.

Namespaces

namespace  blender
namespace  blender::nodes

Functions

bool blender::nodes::operator== (const BundleSignature &a, const BundleSignature &b)
bool blender::nodes::operator!= (const BundleSignature &a, const BundleSignature &b)
static bool blender::nodes::is_valid_key (const StringRef key)
static Vector< StringRefblender::nodes::split_path (const StringRef path)
NodeSocketInterfaceStructureType blender::nodes::get_structure_type_for_bundle_signature (const bNodeSocket &socket, const NodeSocketInterfaceStructureType stored_structure_type, const bool allow_auto_structure_type)