Blender V5.0
blender::draw::UniformBuffer< T > Class Template Reference

#include <DRW_gpu_wrapper.hh>

Inherits T, and blender::draw::detail::UniformCommon< T, 1, false >.

Public Member Functions

 UniformBuffer (const char *name=nullptr)
UniformBuffer< T > & operator= (const T &other)
Public Member Functions inherited from blender::draw::detail::UniformCommon< T, 1, false >
 UniformCommon (const char *name=nullptr)
 ~UniformCommon ()
void push_update ()
 operator gpu::UniformBuf * () const
gpu::UniformBuf ** operator& ()
Public Member Functions inherited from blender::draw::detail::DataBuffer< T, len, false >
const Toperator[] (int64_t index) const
const Tdata () const
const Tbegin () const
const Tend () const
 operator Span< T > () const

Additional Inherited Members

Protected Member Functions inherited from blender::draw::detail::DataBuffer< T, len, false >
 BLI_STATIC_ASSERT (((sizeof(T) *len) % 16)==0, "Buffer size need to be aligned to size of float4.")
Protected Attributes inherited from blender::draw::detail::UniformCommon< T, 1, false >
gpu::UniformBufubo_
const char * name_
Protected Attributes inherited from blender::draw::detail::DataBuffer< T, len, false >
Tdata_
int64_t len_

Detailed Description

template<typename T>
class blender::draw::UniformBuffer< T >
Template Parameters
TType of the values stored in this uniform buffer. True if the buffer only resides on GPU memory and cannot be accessed.

Definition at line 304 of file DRW_gpu_wrapper.hh.

Constructor & Destructor Documentation

◆ UniformBuffer()

template<typename T>
blender::draw::UniformBuffer< T >::UniformBuffer ( const char * name = nullptr)
inline

Definition at line 306 of file DRW_gpu_wrapper.hh.

Member Function Documentation

◆ operator=()

template<typename T>
UniformBuffer< T > & blender::draw::UniformBuffer< T >::operator= ( const T & other)
inline

Definition at line 312 of file DRW_gpu_wrapper.hh.


The documentation for this class was generated from the following file: