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Blender V5.0
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#include <filesystem>#include <fstream>#include <iostream>#include <regex>#include <string>#include "glsl_preprocess.hh"Go to the source code of this file.
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| int | main (int argc, char **argv) |
| int main | ( | int | argc, |
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Definition at line 17 of file glsl_preprocess.cc.
References error(), blender::gpu::shader::metadata::Source::serialize(), and str.