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Blender V5.0
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#include "DNA_userdef_types.h"#include "DNA_windowmanager_types.h"#include "BKE_context.hh"#include "BLT_translation.hh"#include "GPU_immediate.hh"#include "GPU_state.hh"#include "interface_intern.hh"#include "UI_interface_layout.hh"#include "UI_view2d.hh"#include "WM_api.hh"#include "WM_types.hh"#include "BLI_listbase.h"#include "BLI_math_base.h"#include "BLI_multi_value_map.hh"#include "BLI_string.h"#include "UI_tree_view.hh"Go to the source code of this file.
Classes | |
| class | blender::ui::TreeViewLayoutBuilder |
Namespaces | |
| namespace | blender |
| namespace | blender::ui |
Macros | |
| #define | UI_TREEVIEW_INDENT short(0.7f * UI_UNIT_X) |
| #define | MIN_ROWS 4 |
Functions | |
| static int | blender::ui::unpadded_item_height () |
| static int | blender::ui::padded_item_height () |
| static uiButViewItem * | blender::ui::find_first_view_item_but (const uiBlock &block, const AbstractTreeView &view) |
| static int | blender::ui::count_visible_items (AbstractTreeView &tree_view) |
| #define MIN_ROWS 4 |
Definition at line 37 of file tree_view.cc.
Referenced by blender::ui::AbstractTreeView::persistent_state_apply(), and blender::ui::AbstractTreeView::set_default_rows().
| #define UI_TREEVIEW_INDENT short(0.7f * UI_UNIT_X) |
Definition at line 36 of file tree_view.cc.
Referenced by blender::ui::TreeViewLayoutBuilder::build_from_tree().