Blender V5.0
emissive.h File Reference
#include "kernel/types.h"

Go to the source code of this file.

Functions

CCL_NAMESPACE_BEGIN ccl_device void background_setup (ccl_private ShaderData *sd, const Spectrum weight)
ccl_device void emission_setup (ccl_private ShaderData *sd, const Spectrum weight)
ccl_device float emissive_pdf (const float3 Ng, const float3 wi)
ccl_device void emissive_sample (const float3, const float, const float, ccl_private float3 *, ccl_private float *)
ccl_device Spectrum emissive_simple_eval (const float3 Ng, const float3 wi)

Function Documentation

◆ background_setup()

CCL_NAMESPACE_BEGIN ccl_device void background_setup ( ccl_private ShaderData * sd,
const Spectrum weight )

Definition at line 16 of file emissive.h.

References ccl_device, ccl_private, and SD_EMISSION.

Referenced by osl_closure_background_setup(), and svm_node_closure_background().

◆ emission_setup()

◆ emissive_pdf()

ccl_device float emissive_pdf ( const float3 Ng,
const float3 wi )

Definition at line 43 of file emissive.h.

References ccl_device, dot(), and fabsf.

Referenced by emissive_simple_eval().

◆ emissive_sample()

ccl_device void emissive_sample ( const float3 ,
const float ,
const float ,
ccl_private float3 * ,
ccl_private float *  )

Definition at line 49 of file emissive.h.

References ccl_device, and ccl_private.

◆ emissive_simple_eval()

ccl_device Spectrum emissive_simple_eval ( const float3 Ng,
const float3 wi )

Definition at line 58 of file emissive.h.

References ccl_device, emissive_pdf(), and make_spectrum.

Referenced by surface_shader_emission().