25 static mf::Signature signature_;
26 mf::SignatureBuilder builder{
"Rotation to Quaternion", signature_};
28 builder.single_output<
float>(
"W");
29 builder.single_output<
float>(
"X");
30 builder.single_output<
float>(
"Y");
31 builder.single_output<
float>(
"Z");
63 ntype.
ui_name =
"Rotation to Quaternion";
64 ntype.
ui_description =
"Retrieve the quaternion components representing a rotation";
#define NODE_CLASS_CONVERTER
#define FN_NODE_ROTATION_TO_QUATERNION
#define NOD_REGISTER_NODE(REGISTER_FUNC)
SIMD_FORCE_INLINE const btScalar & z() const
Return the z value.
SIMD_FORCE_INLINE const btScalar & w() const
Return the w value.
void set_signature(const Signature *signature)
void set_matching_fn(const mf::MultiFunction *fn)
SeparateQuaternionFunction()
void call(const IndexMask &mask, mf::Params params, mf::Context) const override
ccl_device_inline float2 mask(const MaskType mask, const float2 a)
void node_register_type(bNodeType &ntype)
QuaternionBase< float > Quaternion
static void node_declare(NodeDeclarationBuilder &b)
static void node_register()
static void node_build_multi_function(NodeMultiFunctionBuilder &builder)
void fn_node_type_base(blender::bke::bNodeType *ntype, std::string idname, const std::optional< int16_t > legacy_type)
std::string ui_description
NodeMultiFunctionBuildFunction build_multi_function
const char * enum_name_legacy
NodeDeclareFunction declare