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Blender V5.0
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#include <BLI_math_vector_types.hh>
Inherited by blender::MatBase< float, 2, 2 >, blender::MatBase< float, 2, 3 >, blender::MatBase< float, 2, 4 >, blender::MatBase< float, 3, 2 >, blender::MatBase< float, 3, 3 >, blender::MatBase< float, 3, 4 >, blender::MatBase< float, 4, 2 >, blender::MatBase< float, 4, 3 >, blender::MatBase< float, 4, 4 >, blender::MatBase< double, 2, 2 >, blender::MatBase< double, 2, 3 >, blender::MatBase< double, 2, 4 >, blender::MatBase< double, 3, 2 >, blender::MatBase< double, 3, 3 >, blender::MatBase< double, 3, 4 >, blender::MatBase< double, 4, 2 >, blender::MatBase< double, 4, 3 >, blender::MatBase< double, 4, 4 >, blender::VecBase< T, 3 >, blender::VecBase< T, NumRow >, blender::VecBase< T, NumCol >, blender::VecBase< T,(NumRow< NumCol) ? NumRow :(NumRow - 1)>, blender::VecBase< as_uint_type< T >, Size >, blender::VecBase< int8_t, 2 >, blender::VecBase< int8_t, 3 >, blender::VecBase< int8_t, 4 >, blender::VecBase< uint8_t, 2 >, blender::VecBase< uint8_t, 3 >, blender::VecBase< uint8_t, 4 >, blender::VecBase< int32_t, 2 >, blender::VecBase< int32_t, 3 >, blender::VecBase< int32_t, 4 >, blender::VecBase< uint32_t, 2 >, blender::VecBase< uint32_t, 3 >, blender::VecBase< uint32_t, 4 >, blender::VecBase< int16_t, 2 >, blender::VecBase< int16_t, 3 >, blender::VecBase< int16_t, 4 >, blender::VecBase< uint16_t, 2 >, blender::VecBase< uint16_t, 3 >, blender::VecBase< uint16_t, 4 >, blender::VecBase< float, 1 >, blender::VecBase< float, 2 >, blender::VecBase< float, 3 >, blender::VecBase< float, 4 >, blender::VecBase< double, 2 >, blender::VecBase< double, 3 >, blender::VecBase< double, 4 >, blender::VecBase< float, COMPONENT_LEN_SCALAR >, blender::VecBase< T, 2 >, and blender::VecBase< T, Size >.
Public Attributes | |
| std::array< T, Size > | values |
Definition at line 28 of file BLI_math_vector_types.hh.
| std::array<T, Size> blender::vec_struct_base< T, Size >::values |
Definition at line 29 of file BLI_math_vector_types.hh.