8#include <pxr/usd/usdShade/material.h>
29 pxr::SdfPath usd_path,
31 const std::string &active_uvmap_name,
41 const pxr::UsdStageRefPtr stage,
42 const bool allow_overwrite =
false,
43 ReportList *reports =
nullptr);
46 const pxr::UsdStageRefPtr stage,
47 const bool allow_overwrite =
false,
48 ReportList *reports =
nullptr);
60 const pxr::UsdStageRefPtr stage,
64 const pxr::UsdStageRefPtr stage,
73 const std::string &stage_path,
static void export_texture(const USDExporterContext &usd_export_context, bNode *node)
pxr::TfToken token_for_input(const StringRef input_name)
static std::string get_tex_image_asset_filepath(const USDExporterContext &usd_export_context, bNode *node)
pxr::UsdShadeMaterial create_usd_material(const USDExporterContext &usd_export_context, pxr::SdfPath usd_path, Material *material, const std::string &active_uvmap_name, ReportList *reports)